Explore a neon boulevard with animated pedestrians, taxis and local target practice. Play solo, or choose Meet in the district and share a room code with friends.
Built with the Guassia game engine.
Controls
WASD walk · Shift run · mouse or click-and-drag look · Esc pause · F / click fire at practice targets · R recharge · L holster. If mouse capture is unavailable, choose click-and-drag looking or use the direct-play link above.
Meet in the district
Choose a guest name and the same room code on each device. Up to 16 visitors can share a room, with 64 connected visitors across the service. Avatars and movement are shared; traffic, NPCs, targets and scores remain local. This prototype does not have shared combat, chat or accounts.
Guest names are self-chosen and room codes are grouping labels, not passwords. The server uses a temporary guest session and short-lived network limits to manage abuse. There is no game analytics service or persistent visitor database.
Prototype notes
Version 0.1 · public release 1. Desktop or laptop keyboard/mouse and WebGL2 support recommended. Touch gameplay, low-end graphics performance and large public loads are not certified.