The Arma 3 Overthrow environment is a persistent community campaign that combines Linux server administration with mod maintenance, save protection, custom mission work, headless-client support, and performance analysis.
Community server operations · Campaign currently offline
Persistent campaigns raise the cost of careless changes because player progress has value. My operating approach emphasizes backing up the active save, identifying the exact mission and profile in use, making one reversible change at a time, and checking runtime logs after a restart instead of assuming that a successful file copy proves the server is healthy.
The technical work has included Steam Workshop maintenance, signature validation, protected-addon handling, custom mission packaging, performance monitoring, headless-client locality, and diagnosis of errors that only appear during live simulation. Static validation is useful, but it is kept separate from an actual in-game test.
This project has strengthened my ability to work through layered failures. A connection problem can come from a game build, a mismatched mod, a signature, a startup parameter, a mission template, or an operational mistake. Preserving evidence and testing the least disruptive explanation first makes the repair process faster and safer.
Capabilities demonstrated
- Linux and SteamCMD operations
- Save protection and rollback planning
- Workshop and signature management
- SQF mission packaging
- Logs, monitoring, and headless clients